AI Insights · Timothy · January 2022
Top 5 Season Pass Games on iOS in Italy Q4 2021
Discover the performance trends of the top 5 season pass games on iOS in Italy during Q4 2021. From revenue peaks to download fluctuations, get insights on the leading games in this category.
During the fourth quarter of 2021, the top 5 season pass games on iOS in Italy showcased varying performance trends across revenue, downloads, and active users. Here’s a detailed look at each game's performance based on data from Sensor Tower.
Clash Royale experienced a notable peak in weekly revenue, reaching approximately $264K in the first week of November. However, it saw a decline towards the end of the quarter, closing at around $84K in the final week of December. Weekly downloads for the game fluctuated, peaking at 30.1K in late October before dropping to 17.2K by the last week of December. The game’s active user base also saw a downward trend, starting from 1.13M in late September and ending at 970K in December.
Candy Crush Saga maintained a steady revenue stream throughout the quarter, peaking at $124K in late October and ending the year with $107K in the last week of December. Downloads saw a significant increase towards the end of the year, particularly in the final week of December with 13.2K downloads. The game’s active user base showed a gradual increase, starting at 94.5K in late September and reaching 107K by the end of December.
Homescapes showed a consistent revenue trend, with a notable peak of $101K in the last week of December. Weekly downloads fluctuated, peaking at 9.8K in the final week of December. The active user base remained relatively stable, starting at 150K in late September and ending at 155K by the end of the year.
Brawl Stars saw varied revenue trends, peaking at $127K in early October and reaching another high of $115K in the week leading up to Christmas. Downloads for the game peaked at 17.1K in late December, while the active user base fluctuated, peaking at 290K in the week of December 20 before closing at 266K.
Gardenscapes had a relatively stable revenue trend, peaking at $86K in mid-November and ending the year with $71K in the last week of December. Downloads saw a significant increase at the end of the year, with a peak of 3.3K in the week leading up to Christmas. The game’s active user base also saw growth, starting at 59.6K in late September and ending at 64K by the end of December.
These insights highlight the dynamic performance of the top 5 season pass games on iOS in Italy during Q4 2021. For more detailed insights and data, visit Sensor Tower.